Tag: tech

  • Think You Know a Joke? AI for Humor Detection.

    Vineet Upadhya

    Photo by Kevin Snow on Unsplash

    Exploring the THInC framework for humor detection

    Humor is an essential aspect of what makes humans, humans, but it is also an aspect that many contemporary AI models are very lacking in. They haven’t got a funny bone in them, not even a humerus. While creating and detecting jokes might seem unimportant, an LLM would likely be able to use this knowledge to craft even better, more human-like responses to questions. Understanding human humor also indicates a rudimentary understanding of human emotion and much greater functional competence.

    Unfortunately, research into humor detection and classification still has several glaring issues. Most existing research either fails to apply existing linguistic and psychological theory to computation or fails to be interpretable enough to connect the model’s results and the theories of humor. That’s where the THInC (Theory-driven humor Interpretation and Classification) model comes in. This new approach, proposed by researchers from the University of Antwerp, the University of Leuven, and the University of Montreal at the 2024 European Conference on AI, seeks to leverage existing theories of humor through the use of Generalized Additive Models and pre-trained language transformers to create a highly accurate and interpretable humor detection methodology.

    In this article, I aim to summarize the THInC framework and how Marez et al. approaches the difficult problem of humor detection. I recommend checking out their paper for more information.

    Humor Theories

    Before we dive into the computational approach of the paper, we need to first answer the question: what makes something funny? Well, one can look into humor Theories (insert citation here), various axioms that aim to explain why a joke could be considered a joke. There are countless humor theories, but there are three major ones that tend to take the spotlight:

    Incongruity Theory: We find humor in events that are surprising or don’t fit our expectations of events playing out without being outright mortifying. It could just be a small deviation of the norm or a massive shift in tone. A lot of absurd humor fits under this umbrella.

    Superiority Theory: We find humor in the misfortune of others. People often laugh at the expense of someone deemed to be lesser, such as a wrongdoer. Home Alone is an example.

    Relief Theory: humor and laughter are mechanisms people develop to release their pent-up emotions. This is best demonstrated by comic relief characters in fiction designed to break up the tension in a scene with a well(or not so well) timed joke.

    Encoding Humor Theory

    Figure 1: Architecture of the THInC framework (Figure from Marez et al.)[1]

    The most significant difficulty researchers have had with incorporating humor into AI is determining how to distill it into a computable format. Due to their vague nature, a theory can be arbitrarily stretched to fit any number of jokes. This poses a problem for anyone attempting to detect humor. How can one convert something as qualitative as humor to numerical values?

    Marez et al. took a clever approach to encoding the theories. Jokes usually work in a linear manner, with a clear start and end to a joke, so they decided to transform the text into a time series. By tokenizing the sentence and using tools like TweetNLP’s sentiment analysis and emotion recognition models, the researchers developed a way to map how different emotions changed over time in a given sentence.

    Figure 2: Time series representation of Anger in a joke (Figure from Marez et al.)[1]

    From here, they generated several hypotheses to serve as “manifestations” of the humor theories they could use to create features. For example, a hypothesis/manifestation of the relief theory is an increase in optimism within the joke. Using the manifestation, they would find ways to convert that to numerical proxy features, which serve as a representation of the humor theory and the hypothesis. The example of increasing optimism would be represented by the slope of the linear fit of the time series. The group would define several hypotheses for every humor theory, convert each to a proxy feature, and use those proxy features to train each model.

    For example, the model for the superiority theories would use the proxy features representing offense and attack. In contrast, the relief theory would use features representing a change in optimism or joy.

    Figure 3: Proposed Hypotheses For the Superiority Theory (Figure from Marez et al.)[1]

    Methods

    Once the proxy features were calculated, Marez et al. used a Generalized Additive Model (GAM) with pairwise interactions (AKA a GA2M) model to interpretively classify humor.

    A Generalized Additive Model (GAM) is an extension of generalized linear models (GLMs) that allows for non-linear relationships between the features and the output[3]. Rather than sum linear terms, a GAM sums up nonlinear functions such as splines and polynomials to get a final data fit. A good comparison would be a scoreboard. Each function in the GAM is a separate player that individually contributes or detracts from the overall score. The final score is the prediction the model makes.

    A GA2M extends the standard GAM by incorporating pairwise terms, enabling it to capture not just how individual features contribute to the predictions but also how pairs of features interact with each other [1]. Looking back to the scoreboard example, a GA2M would be what happens if we included teamwork in the mix, where features can “interact” with each other.

    Figure 4: Equation for GA2M (Figure from Nijholt et al.)[2]

    The specific GAM chosen by Marez et al. is the EBM(Explainable Boosting Machine) from the InterpretML Library. An EBM applies gradient boosting to each feature to significantly improve the performance of a model. For more details, refer to the InterpretML documentation here or the explanation by its developer here

    Why GA2M?

    Interpretability: GAMs and by extension GA2Ms allow for interpretability on the feature level. An outside party would be able to see the impacts that individual proxy features have on the results.

    Flexibility: By incorporating interaction terms, GA2M enables the exploration of relationships between different features. This is particularly useful in humor classification. For example, it can help us understand how optimism relates to positivity when following the relief theory.

    At the end of the training, the group can then combine the results from each of the classifiers to determine the relative impact of each emotion and each humor theory on whether or not a phrase will be perceived as a joke.

    Results

    The model was remarkably accurate, with the combined model having an F1 score of 85%, indicating that the model has high precision and recall. The individual models also performed reasonably well, with F1 scores ranging from 79 to 81.

    Figure 4: F1 scores for ensemble and individual classifiers (Figure from Marez et al.)[1]

    Furthermore, the model keeps this score while being very interpretable. Below, we can see each proxy feature’s contribution to the result.

    Figure 5: Individual contributions of Emotions with the Incongruity theory (Figure from Marez et. al)[1]

    A GA2M also allows for feature-level analysis of contribution where the feature function can be graphed to determine the contribution of a feature in relation to its value. Figure 6 below shows an example of this. The graph shows how an increased anger change also contributes to a higher likelihood of being classified as a joke under the incongruity theory.

    Figure 6: Figure function graph for incongruity theory (Figure from Marez et al.)[1]

    Despite the framework’s incredible performance, the proxy features could be improved. These include revisiting and revising existing humor theories and making the proxy features more robust to the noise present in the text.

    Conclusion

    Humor is still a nebulous aspect of the human experience. Our current humor theories are still vague and too flexible, which can be annoying to convert to a computational model. The THInC framework is a promising step in the right direction. There’s no doubt that the framework has its issues, but many of those flaws stem from the unclear nature of humor itself. It’s hard to get a machine to know humor when humans still haven’t figured it out. The integration of sentiment analysis and emotion recognition into humor classification demonstrates a novel approach to incorporating humor theories into humor detection and the use of a GA2M is an ingenious way to incorporate the many nuances of humor into its function.

    Resources

    1. THInC Github Repository: https://github.com/Victordmz/thinc-framework/tree/1
    2. THInC Paper: https://doi.org/10.48550/arXiv.2409.01232
    3. Explanation of EBM Video: https://youtu.be/MREiHgHgl0k?si=_zHOsZKlzJOD8k9m
    4. EBM Docs: https://interpret.ml/docs/ebm.html

    References

    [1] De Marez, V., Winters, T., & Terryn, A. R. (2024). THInC: A Theory-Driven Framework for Computational humor Detection. arXiv preprint arXiv:2409.01232.

    [2] A. Nijholt, O. Stock, A. Dix, J. Morkes, humor modeling in the interface, in: CHI’03 extended abstracts on Human factors in computing systems, 2003, pp. 1050–1051

    [3] Hastie, T., Tibshirani, R., & Friedman, J. H. (2009). The Elements of Statistical Learning: Data Mining, Inference, and Prediction (2nd ed.). New York, Springer


    Think You Know a Joke? AI for Humor Detection. was originally published in Towards Data Science on Medium, where people are continuing the conversation by highlighting and responding to this story.

    Originally appeared here:
    Think You Know a Joke? AI for Humor Detection.

    Go Here to Read this Fast! Think You Know a Joke? AI for Humor Detection.

  • How to set up a print server on your home network with Linux

    If you have multiple computers that need to print to one printer on your home network, you can use Linux as a reliable print server.

    Go Here to Read this Fast! How to set up a print server on your home network with Linux

    Originally appeared here:
    How to set up a print server on your home network with Linux

  • The one feature Bluesky really needs

    You just followed a fascinating new account on Bluesky. But does that account really belong to who you think it does?

    Go Here to Read this Fast! The one feature Bluesky really needs

    Originally appeared here:
    The one feature Bluesky really needs

  • 5 browser extension rules to keep your system safe in 2025

    If you use browser extensions, you should be careful about which ones you install and use. Here’s how you can do that.

    Go Here to Read this Fast! 5 browser extension rules to keep your system safe in 2025

    Originally appeared here:
    5 browser extension rules to keep your system safe in 2025

  • I adore this clever mobile gamepad with Hall effect sticks and a snap-up design

    Jessica Conditt

    In a sea of smartphone gaming controllers with chunky grips, obtrusive analog sticks and rigid backplates, the MCON by Ohsnap stands out. It’s a gamepad that essentially turns any phone into a supercharged Xperia Play, complete with Hall effect joysticks, silent buttons and handles that can extend out of its base. It also has bumper-style triggers and actual bumpers. When it’s attached to the back of a phone, the MCON creates a slightly chunky but uniform profile that slides into a pocket without fuss. When you’re ready to start playing, the phone pops up from the gamepad with a satisfying flick.

    The MCON communicates with your smartphone via Bluetooth, no cables or plugging in required. It uses MagSafe to connect to iPhones, and for Androids, there will be a MagSafe adapter included in the box — this is simply a disc 2 millimeters thick that sticks to the back of your phone or case. That covers essentially every smartphone out there, and it’s possible to stack multiple connecting pucks to create space for awkward camera bumps. Ohsnap’s goal is to support iOS, Android, Xbox, PC and Mac, with PlayStation as a platform pipe dream. 

    MCON mobile gamepad
    Ohsnap

    Ohsnap and MCON creator Josh King showed off the gamepad at CES 2025 with a nearly finalized prototype. The final version will have silicone tops on the analogue sticks, a cover for the spring mechanism and more finesse all around. King said he wasn’t quite satisfied with the D-pad yet, either. But even in its current form, the MCON is a sweet little peripheral. It feels nice — lightweight but sturdy enough to support and fling a full-size smartphone — and it folds into a compact rectangle that’s satisfying to hold. 

    Snapping it open involves pressing two buttons on the top of the controller, behind the attached phone, and it requires just the right amount of finger strength and angling. It took a few tries for me to successfully deploy the pop, largely because I have long manicured nails, but I was able to use my actual nail tips to make the magic happen.

    MCON mobile gamepad
    Ohsnap

    When King spotted my Samsung Z Flip 6, he immediately started troubleshooting ways to make the foldable work with the MCON. You’d just have to move the attaching puck over slightly, so it could connect to the lower back quadrant of the phone rather than on the central hinge, he explained. He was confident he could make it work, and said he’d already ensured the Galaxy Z Fold was compatible with the MCON. King’s goal is for the MCON to support absolutely every smartphone.

    The MCON Kickstarter went live on January 2 and, four days later, it’s collected more than $740,000 of a $25,000 goal. King’s concept has enjoyed a bit of viral fame over the years, and he eventually took the idea to Ohsnap, an established MagSafe-focused accessory manufacturer. By their powers combined, the MCON is on track to ship in August at a price of $150.

    This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/i-adore-this-clever-mobile-gamepad-with-hall-effect-sticks-and-a-snap-up-design-110007990.html?src=rss

    Go Here to Read this Fast! I adore this clever mobile gamepad with Hall effect sticks and a snap-up design

    Originally appeared here:
    I adore this clever mobile gamepad with Hall effect sticks and a snap-up design

  • Qualcomm’s Snapdragon X chip will power more affordable Copilot+ PCs

    Mariella Moon

    Qualcomm has launched a new platform that will put Copilot+ PCs in reach of more people. Snapdragon X, the latest addition the brand’s Snapdragon X Series that also include the X Elite and the X Plus, comes with Qualcomm’s 8-core Oryon CPU and an integrated Adreno GPU. The company says it can run up to 163 percent faster than its competitors’ comparable platforms, that its neural processing unit can run AI tasks on device more efficiently and that it enables a lengthy (even multi-day) battery life. 

    There are apparently over 60 computer models powered by the platform in development and in production at various manufacturers already, including Acer, Asus, Dell, HP and Lenovo. These companies are expected to launch the first batch of Snapdragon X products early this year, with more than 100 models coming by 2026. 

    The devices will be priced in the $600 range, making them a viable option for a lot of people looking to buy a new computer. They won’t be just laptops either — Qualcomm says buyers can expect Snapdragon X-powered mini PCs, as well, and will announce more details soon. The company believes Snapdragon X devices will be a “good solution for students, freelance workers and budget-conscious consumers who need a reliable and powerful laptop.”

    This article originally appeared on Engadget at https://www.engadget.com/computing/qualcomms-snapdragon-x-chip-will-power-more-affordable-copilot-pcs-104029263.html?src=rss

    Go Here to Read this Fast!

    Qualcomm’s Snapdragon X chip will power more affordable Copilot+ PCs

    Originally appeared here:

    Qualcomm’s Snapdragon X chip will power more affordable Copilot+ PCs

  • The best smartwatches for 2025

    Valentina Palladino,Cherlynn Low

    Smartwatches do more than just track your steps and deliver phone alerts to your wrist. The best smartwatches go even further, giving you the ability to pay for a cup of coffee, take calls and connect to apps like Spotify all without whipping out your smartphone.

    Chances are, if you’re reading this, you already know all of the benefits of a smartwatch. You’re ready to invest, or upgrade from an aging accessory, but we wouldn’t blame you if you if you didn’t know where to start. There are dozens of smartwatches available now, including GPS running watches, fitness trackers that look like smartwatches and multi-purpose devices. Plus, you’ll want to consider factors like durability, battery life and operating system before you spend a lot of money on a new wearable. We’ve tested and reviewed most major smartwatches available today and these are our top picks.

    Michael Kors Access Gen 5e MKGO at CES 2021
    Fossil

    Yes, there are still companies out there trying to make “fashionable” hybrid smartwatches. Back when wearables were novel and generally ugly, brands like Fossil, Michael Kors and Skagen found their niche in stylish smartwatches that took cues from analog timepieces. You also have the option to pick up a “hybrid” smartwatch from companies like Withings and Garmin – these devices look like classic wrist watches but incorporate some limited functionality like activity tracking and heart rate monitoring. They remain good options if you prefer that look, but thankfully, wearables made by Apple, Samsung, Fitbit and others have gotten much more attractive over the past few years.

    Ultimately, the only thing you can’t change after you buy a smartwatch is its case design. If you’re not into the Apple Watch’s squared-off corners, all of Samsung’s smartwatches have round cases that look a little more like a traditional watch. Most wearables are offered in a choice of colors and you can pay extra for premium materials like stainless steel for extra durability. Once you decide on a case, your band options are endless – there are dozens of first- and third-party watch straps available for most major smartwatches, and for both larger and smaller wrists, allowing you to change up your look whenever you please.

    Apple Watches only work with iPhones, while Wear OS devices play nice with both iOS and Android phones. Smartwatches made by Samsung, Garmin, Fitbit and others are also compatible with Android and iOS, but you’ll need to install a companion app on your smartphone.

    The smartwatch OS will also dictate the type and number of third-party apps you’ll have access to. Many of these aren’t useful, though, making this factor a fairly minor one in the grand scheme of things.

    The best smartwatches generally cost between $300 and $400. Compared to budget smartwatches, which cost between $100 and $250, these pricier devices have advanced operating systems, communications, music and fitness features. They also often include perks like onboard GPS tracking, music storage and NFC, AMOLED displays, and long battery life, things that budget devices generally don’t have.

    Some companies make specialized fitness watches: Those can easily run north of $500, and we’d only recommend them to serious athletes. Luxury smartwatches from brands like TAG Heuer and Hublot can also reach sky-high prices, but we wouldn’t endorse any of them. These devices can cost more than $1,000, and you’re usually paying for little more than a brand name and some needlessly exotic selection of build materials.

    Battery life remains one of our biggest complaints about smartwatches, but there’s hope as of late. You can expect two full days from Apple Watches and most Wear OS devices. Watches using the Snapdragon Wear 3100 processor support extended battery modes that promise up to five days of battery life on a charge — if you’re willing to shut off most features aside from, you know, displaying the time. Other models can last five to seven days, but they usually have fewer features and lower-quality displays. Meanwhile, some fitness watches can last weeks on a single charge. If long battery life is a priority for you, it’s worth checking out the watch’s specs beforehand to see what the manufacturer estimates.

    Any smartwatch worth considering delivers call, text and app notifications to your wrist. Call and text alerts are self explanatory, but if those mean a lot to you, consider a watch with LTE. They’re more expensive than their WiFi-only counterparts, but cellular connectivity allows the smartwatch to take and receive phone calls, and do the same with text messages, without your device nearby. As far as app alerts go, getting them delivered to your wrist will let you glance down to the watch face and see if you absolutely need to check your phone right now.

    Activity tracking is a big reason why people turn to smartwatches. An all-purpose timepiece should function as a fitness tracker, logging your steps, calories and workouts, and most of today’s wearables have a heart rate monitor as well.

    Many smartwatches’ fitness features include a built-in GPS, which is useful for tracking distance for runs and bike rides. Swimmers will want something water resistant, and thankfully most all-purpose devices now can withstand at least a dunk in the pool. Some smartwatches from companies like Garmin are more fitness focused than others and tend to offer more advanced features like heart-rate-variance tracking, recovery time estimation, onboard maps and more.

    Health tracking on smartwatches has also seen advances over the years. Both Apple and Fitbit devices can estimate blood oxygen levels and measure ECGs. But the more affordable the smartwatch, the less likely it is that it has these kinds of advanced health tracking features; if collecting those kinds of wellness metrics is important to you, you’ll have to pay for the privilege.

    Your watch can not only track your morning runs but also play music while you’re exercising. Many smartwatches let you save your music locally, so you can connect wireless earbuds via Bluetooth and listen to tunes without bringing your phone. Those that don’t have onboard storage for music usually have on-watch music controls, so you can control playback without whipping out your phone. And if your watch has LTE, local saving isn’t required — you’ll be able to stream music directly from the watch to your paired earbuds.

    Most wearables have touchscreens and we recommend getting one that has a full-color touchscreen. Some flagships like the Apple Watch have LTPO displays, which stands for low-temperature polycrystalline oxide. These panels have faster response times and are more power efficient, resulting in a smoother experience when one interacts with the touchscreen and, in some cases, longer battery lives.

    You won’t see significant gains with the latter, though, because the extra battery essentially gets used up when these devices have always-on displays, as most flagship wearables do today. Some smartwatches have this feature on by default while others let you enable it via tweaked settings. This smart feature allows you to glance down at your watch to check the time, health stats or any other information you’ve set it to show on its watchface without lifting your wrist. This will no doubt affect your device’s battery life, but thankfully most always-on modes dim the display’s brightness so it’s not running at its peak unnecessarily. Cheaper devices won’t have this feature; instead, their touchscreens will automatically turn off to conserve battery life and you’ll have to intentionally check your watch to turn on the display again.

    Many new smartwatches have NFC, letting you pay for things without your wallet using contactless payments. After saving your credit or debit card information, you can hold your smartwatch up to an NFC reader to pay for a cup of coffee on your way home from a run. Keep in mind that different watches use different payment systems: Apple Watches use Apple Pay, Wear OS devices use Google Pay, Samsung devices use Samsung Pay and so forth.

    Apple Pay is one of the most popular NFC payment systems, with support for multiple banks and credit cards in 72 different countries, while Samsung and Google Pay work in fewer regions. It’s also important to note that both NFC payment support varies by device as well for both Samsung and Google’s systems.

    The Apple Watch Ultra 2 is probably overkill for most people, but it has a ton of extra features like extra waterproofing to track diving, an even more accurate GPS and the biggest battery of any Apple Watch to date. Apple designed it for the most rugged among us, but for your average person, it likely has more features than they’d ever need. If you’re particularly clumsy, however, its high level of durability could be a great reason to consider the Apple Watch Ultra 2.

    The Apple Watch SE is less feature-rich than the flagship model, but it will probably suffice for most people. We actually regard the Watch SE as the best smartwatch option for first-time buyers, or people on stricter budgets. You’ll get all the core Apple Watch features as well as things like fall and crash detection, noise monitoring and Emergency SOS, but you’ll have to do without more advanced hardware perks like an always-on display, a blood oxygen sensor, an ECG monitor and a skin temperature sensor.

    Garmin watches in general can be great options for the most active among us. The Garmin Forerunner 745 is an excellent GPS running watch for serious athletes or those who prize battery life above all else. When we tested it, we found it to provide accurate distance tracking, a killer 16-hour battery life with GPS turned on (up to seven days without it) and support for onboard music storage and Garmin Pay.

    This article originally appeared on Engadget at https://www.engadget.com/wearables/best-smartwatches-153013118.html?src=rss

    Go Here to Read this Fast! The best smartwatches for 2025

    Originally appeared here:
    The best smartwatches for 2025

  • Even Realities’ G1 smart glasses are useful and elegant

    Daniel Cooper

    Even Realities has turned up at CES 2025 in Las Vegas to show off its smart glasses, the G1, which have been out for a few months now. The company also wanted to use its trip to the desert to show off the G1B, which puts the same technology in a different body. And after just ten minutes playing around with them, I’m already a fan of the way they bring digital smarts into the real world. 

    The G1 is a pair of smart glasses that either come in a Philip Johnson-esque round body or, if you opt for the new G1B, in a more rectangular frame. Both are equipped with a 160mAh battery the company promises will last for around one and a half days on a single charge. Inside are a pair of waveguide displays with a 25-degree field of view and a resolution of 640 x 200 displaying basic text and graphics in old-school green. The glasses have their own charging case, itself equipped with a 2,000mAh battery that’ll keep them re-juiced at least two and a half times before you need to find a cable.

    Image of Even Realities G1B (Square Frame) and G1A (Round Frame) on a table.
    Photo by Daniel Cooper

    The company opted not to throw too many features at the G1, focusing instead on where it could make a real impact while respecting the battery. For instance, activate your phone’s navigation and you’ll get turn by turn directions showing up in your field of vision. Similarly, you should be able to use the glasses as a prompter, with the system’s built-in microphone following along as you speak. That microphone can also be used for real time translation in a number of foreign languages, as well as transcribing your dictations. Plus, you’ll get the option to have your smartphone notifications dropping in front of your eyes, sparing you the indignity of looking at your phone or watch.

    Most pleasingly, there are plenty of customization options, including the ability to set it so the waveguide displays only activate when you tilt your head up. From there, you can set the reading distance of the on-screen text, and you even have some limited control of the height of the text. The features on show all work as advertised, and the real-time directions will even let you switch from turn by turn guidance to a progress map of your route if you look up. The real-time translation and captioning is useful and elegant, as is the teleprompter that’ll scroll the words as you say them — even in a noisy Las Vegas ballroom. The company’s CSO Nikolaj Schnoor even said some early customers who have hearing loss are now using captioning to aid them in day to day conversations. There are two hardware buttons hidden behind the temple tips, too, letting you set it into dictation mode without having to touch your phone.

    As smitten as I am with the features, I’m also impressed at how comfortable they are to wear, with the design putting the bulk of the (surprisingly) light weight on the hinges and temple tips. You could easily wear these for a whole day, and look and act a lot more like real glasses than gadget-y ones.

    The company has even said all the right things about repairability, saying the system is modular enough that an optician can replace your lenses should they get damaged or your prescription changes. In addition, you should be able to send the hardware back to the company to replace the batteries when they wear out a few years down the road. Given the high price, that should be expected but it’s pleasing to see it’s been addressed.

    The Even Realities G1 and G1B are available to order now, with prices starting at $599, although that figure will climb once you’ve included your options, including prescription lenses. Depending on where you are in the world, you can also order them through your local optician.

    This article originally appeared on Engadget at https://www.engadget.com/wearables/even-realities-g1-smart-glasses-are-useful-and-elegant-100041452.html?src=rss

    Go Here to Read this Fast!

    Even Realities’ G1 smart glasses are useful and elegant

    Originally appeared here:

    Even Realities’ G1 smart glasses are useful and elegant

  • NVIDIA’s native GeForce NOW app is coming to the Steam Deck

    Steve Dent

    NVIDIA is launching a native GeForce NOW app on the Steam Deck and browser versions on major mixed reality headsets including the Apple Vision Pro and Meta Quest 3 and 3S, the company said at CES 2025. That will bring NVIDIA’s 2,100-plus titles to those devices, including two AAA Microsoft games arriving later in 2025.

    Valve’s Steam Deck already had limited beta support for GeForce NOW via the Chrome browser and an automated script. The native version should improve performance, with up to 4K 60p resolution with HDR when connected to a TV, powered by cloud-based GeForce RTX gaming rigs. Users will get the same benefits as RTX GPU owners, including DLSS 3 technology to improve frame rates. NVIDIA didn’t provide an exact launch date other than “later this year.”

    GeForce NOW is also coming to VR headsets and much sooner. The company will support the Apple Vision Pro and Meta quest 3 and 3S, along with Byte Dance’s Pico VR and MR headsets. If you own one of those headsets, you’ll just need to open the browser to play.geforcenow.com when the version 2.0.70 app update arrives later this month.

    On top of the existing GeForce Now game library, owners of those devices will gain access to Obsidian Entertainment’s Avowed and DOOM: The Dark Ages from id Software when they’re launched on PC later this year. All of that could make GeForce NOW temping for users on the fence, though as a reminder, you have to buy any games you want to play on top of paying up to $20 per month for the service itself.

    This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidias-native-geforce-now-app-is-coming-to-the-steam-deck-093030989.html?src=rss

    Go Here to Read this Fast!

    NVIDIA’s native GeForce NOW app is coming to the Steam Deck

    Originally appeared here:

    NVIDIA’s native GeForce NOW app is coming to the Steam Deck