Go Here to Read this Fast! 3 great free movies to stream this weekend (December 6-8)
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3 great free movies to stream this weekend (December 6-8)
Go Here to Read this Fast! 3 great free movies to stream this weekend (December 6-8)
Originally appeared here:
3 great free movies to stream this weekend (December 6-8)
Now you’ve got one less thing you have to fish for in your pocket or purse at the airport. Starting today, Google Wallet can carry a digital copy of your US passport and use them at Transportation Safety Administration (TSA) checkpoints.
If you want to add your passport to Google’s virtual wallet, first you’ll need to download the Google Wallet app and log into your account or create one. Check the prompt “create an ID pass with your US passport” and follow the instructions. The app will ask you to take a video selfie to verify your identity and scan the security chip in your passport. It should only take a few minutes for Google to confirm your identity.
Your digital passport won’t work at every airport. Currently, there are 27 states (and Puerto Rico) with at least one airport that accepts digital forms of identification. The TSA website can show you which states and airports accept digital IDs.
Google has been testing the use and storage of digital passports in Google Wallet for some time. Several states have started accepting digital IDs just in the last few months. New Mexico is the newest state to accept digital IDs including driver’s licenses and state IDs in Apple Wallet and Google Wallet.
This article originally appeared on Engadget at https://www.engadget.com/mobile/google-wallet-can-now-hold-your-us-passport-215133683.html?src=rss
Go Here to Read this Fast! Google Wallet can now hold your US passport
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Google Wallet can now hold your US passport
SpaceX completed its first Starlink direct-to-cell satellite constellation this week. On Wednesday, the company launched 20 satellites aboard a Falcon 9 rocket, 13 of which can communicate directly with cell phones without extra equipment.
The completed constellation follows the FCC’s approval of a deal between SpaceX and T-Mobile last week. The companies announced the partnership in 2022, touting plans for a future where phones can be connected to the world even in the middle of the ocean. SpaceX says the satellite constellation acts “like a cellphone tower in space, allowing network integration similar to a standard roaming partner.”
On Thursday, SpaceX posted on X that the direct-to-cell satellites will “immediately connect over laser backhaul to the Starlink constellation, eliminate dead zones and provide peace of mind when customers need it most.” The company sent and received its first text messages through T-Mobile’s network early this year.
The low-earth-orbit constellation has 6,799 operational satellites, and Space.com reports that about 330 can communicate directly with cell phones. On Thursday, Elon Musk said unmodified cell phones would enjoy a bandwidth of around 10Mbps per beam. He said future constellations will be capable of much greater throughput.
The companies will presumably go into more detail for consumers once Starlink Direct to Cell is available. It’s currently targeted for next year. However, the constellation isn’t locked into T-Mobile alone. Android Central reports that SpaceX senior director Ben Longmier said shortly after the deployment that the satellites are “open for business for any teleco in the world.”
This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-completes-starlinks-first-direct-to-cell-constellation-212549713.html?src=rss
Go Here to Read this Fast! SpaceX completes Starlink’s first direct-to-cell constellation
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SpaceX completes Starlink’s first direct-to-cell constellation
It seems increasingly likely that Apple’s fourth-generation iPhone SE will feature the first 5G modem the company has built in-house. A new report from Bloomberg both confirms earlier reporting from 9to5Mac and clarifies that Apple’s first modem won’t be quite as capable as the chips the company is trying to leave behind.
The new modem, reportedly called “Sinope” won’t support mmWave, the short-range 5G technology Verizon offers that can theoretically reach speeds of up to 10 gigabits per second. It also will only offer four-carrier aggregation as opposed to Qualcomm’s six, “a technology that combines bands from several wireless providers simultaneously to increase network capacity and speeds,” Bloomberg says.
Apple’s modem will instead be focused on providing Sub-6 5G, the more common standard that’s already supported on the current iPhone SE, which was released in 2022. In testing, Apple’s new modem reportedly “caps out at download speeds of about 4 gigabits per second,” slower than Qualcomm’s current mmWave models, but the difference is easier to justify on a cheaper device and might not be that noticeable anyway. The goal is ultimately to achieve even tighter integration between the modem and other components of the phone to offer more important benefits than just download speed, like improved battery life.
Bloomberg writes that launching on the iPhone SE first is how Apple plans on managing the risks of its new hardware gamble. Debuting on the iPhone 17 Pro would be a mark of confidence, but most people expect a phone that costs upwards of $1000 to work without issues. Until Apple can guarantee that, the SE makes sense as a modem guinea pig. That won’t be the case for long, however. “Ganymede,” Apple’s second-generation modem, should be ready for the iPhone 18 in 2026 and match Qualcomm’s current offerings with mmWave support and faster download speeds. In 2027, the company’s “Prometheus” modem is aiming to surpass Qualcomm entirely in “performance and artificial intelligence features.”
A report published later today suggests these new modem designs could also have a pretty big influence on more than just the iPhone. Bloomberg attributes the thinness of the rumored iPhone 17 Slim to the space-saving efficiency of Apple’s new modem, and also suggests that future Macs and Vision headsets could get cellular connectivity in the future, too. This would mark the first time a Mac had onboard cellular, though the iPad has had the option since day one.
There’s still years before any of that happens, and the road to even get here has been long and winding. For one, Apple’s relationship with Qualcomm has been up and down. The companies were in a legal spat over patent violations that ultimately led to a settlement and a licensing deal in 2019. That same year is when Apple’s intention to move on from Qualcomm became more public with the purchase of Intel’s modem business. Apple has attempted to build a team that could create its first modem since then, and even re-upped its agreement to use Qualcomm modems through 2026 in 2023. It now seems like the company could be a position for that to be the last deal with Qualcomm it makes.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-next-iphone-ses-new-modem-reportedly-wont-be-as-capable-as-qualcomms-205330204.html?src=rss
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The next iPhone SE’s new modem reportedly won’t be as capable as Qualcomm’s
The first Escape Simulator solved the biggest problem with VR puzzle games. Once you’ve solved everything, the game’s over. Unless you can erase specific memories a la Eternal Sunshine of the Spotless Mind style, there’s zero replayability.
Pine Studio’s Escape Simulator added a custom builder mode where the community could build and share their own escape rooms with other players. Since the Internet has some of the most imaginative and insane minds on the planet creating custom games for the world, Escape Simulator is one of the few virtual puzzle games that you can keep playing. Now, Escape Simulator 2 is heading our way on Steam, and it’s got some new and potentially cool worlds to get stuck in by yourself or with friends.
Escape Simulator 2 has some impressive-looking environments that can hold up to eight players at once. So far, the game will have 12 brand new escape rooms. A new trailer that dropped today shows three of the new escape room environments including a stranded spaceship, Count Dracula’s castle and a cursed pirate ship.
The room editor mode also has a bunch of new toys, props and tools to create puzzles for the game’s growing community of escape addicts. Pine Studio also announced that Escape Simulator 2’s custom room maker has “a brand new lighting engine, building constructor and animation editor,” according to a press release. There’s no release date or price yet, but there’s a Steam page for the game up right now.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/get-trapped-on-a-pirate-ship-or-in-draculas-castle-in-escape-simulator-2-202157156.html?src=rss
Go Here to Read this Fast! Get trapped on a pirate ship or in Dracula’s castle in Escape Simulator 2
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Get trapped on a pirate ship or in Dracula’s castle in Escape Simulator 2
Go Here to Read this Fast! NYT Wordle today — answer and hints for game #1267, Saturday, December 7
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NYT Wordle today — answer and hints for game #1267, Saturday, December 7
Go Here to Read this Fast! Nobody wants this but a TikTok ban is starting to seem inevitable
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Nobody wants this but a TikTok ban is starting to seem inevitable
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Quick! The Dyson V7 Cordless Vacuum Cleaner is 50% off at Walmart right now
Go Here to Read this Fast! Apple insider leaks future plans for a significant iPhone spec change
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Apple insider leaks future plans for a significant iPhone spec change
Go Here to Read this Fast! You can win the Anker SOLIX F3800, here’s how
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You can win the Anker SOLIX F3800, here’s how