Tag: tech

  • Everything announced at Apple’s Let Loose iPad event

    Kris Holt

    Another Apple event is in the books and, as expected, the Let Loose showcase was all about iPad. We now have our first Apple device powered by an M4 chip in the iPad Pro, with the company surprisingly choosing to debut it there rather than in a Mac. There’s also an upgraded iPad Air that’s available in two sizes: 11 inches and 13 inches.

    There are some accessory updates too, which isn’t a big shock given that an Apple Pencil was prominent in the event’s teaser image. So, without further ado, here’s a rundown of everything Apple announced at its blessedly brief Let Loose event.

    It had been expected for a while that any updated iPad Pro would have an M3 chip, but Apple decided to upend the expectations of many by instead slotting the brand new M4 into its highest-end tablet. Apple says the new device delivers 50 percent faster performance than the M2 iPad Pro. 

    Rendering performance is said to be four times faster than on the M2 Pro as well. For the first time on an iPad, Apple is bringing support for dynamic caching, hardware-accelerated ray tracing and hardware-accelerated mesh shading to the Pro with the M4.

    There are some power efficiencies here too. Apple says the M4 can deliver the same performance as an M2 using half the power. So, if you’re using the tablet for tasks that aren’t too strenuous, it stands to reason that the battery should last for longer.

    The other major upgrade for the iPad Pro is new display tech called Tandem OLED. As the name suggests, it uses two OLED panels layered on top of each other. That means this tablet should have richer colors and deeper blacks on what Apple is calling the Ultra Retina XDR display. Apple says the brightness levels max out at 1000 nits for standard and HDR, and 1600 nits for HDR.

    Despite the dual layer, the OLED panels are still thinner than an LCD display. To that end, Apple says the iPad Pro is now somehow thinner than an iPod nano (RIP, you beautiful thing), making it the company’s most slender product ever. There’s a nano-textured glass option for the first time on an iPad Pro too, but only if you opt for at least 1TB of storage.

    One other notable change is that the Ultra Wide 12MP front-facing camera is now on the landscape edge. The Magic Keyboard users out there may be pleased about that tweak.

    The new iPad Pro starts at $999 for the 11-inch model and $1,299 for the 13-inch, each with 256GB of storage. Add $200 to each of you want 5G cellular connectivity via eSIM.

    We’ve already had a hands-on with the iPad Pro and, at first glance, the display seems like the show stealer.

    We have to chat a bit about what’s powering the iPad Pro: the all-new M4 chipset. The Pro is the first Apple product to use the M4, even before any Mac. 

    The M4 has a new CPU with four performance cores and six efficiency cores. There’s a 10-core GPU as well. Notably, the chipset’s neural engine is focused on machine learning and AI. Apple says the neural engine is capable of 38 trillion operations per second — it’s 60 times faster than the first neural engine that debuted in the A11 chip. AI features that the M4 will power on the iPad Pro will include real-time Live Captions, the ability to isolate subjects and remove backgrounds in videos in Final Cut Pro and automatic musical notation in StaffPad.

    Odds are high that we’ll start seeing Macs with the M4 pop up later this year, which might put folks off from buying the M3 MacBook Air Apple started selling just a couple of months ago (though the company says the MBA is now the best-selling 13-inch and 15-inch laptop on the planet). 

    The main reason for Apple skipping a silicon generation with the iPad Pro is likely to start a transition into AI hardware ahead of its Worldwide Developers Conference in June. Expect the company to talk much more about what it plans to do with AI across all its products next month.

    iPad Air (2024) colorways.
    Apple

    The iPad Air was well overdue for an update after being stuck with an aging M1 chipset for over two years. The latest model (or models) boast an M2 chipset. Still recent enough to make it a notable upgrade from the previous Air while keeping the more powerful iPad Pro distinct.

    As I mentioned, the iPad Air now comes in two sizes, the existing 11-inch form factor and the new, larger 13-inch variant. That makes the Air the most cost-effective large screen iPad as things stand. Oh, and the front-facing camera is also positioned on the longer edge of the Air now. Thanks, Apple.

    The company has doubled the base storage from the previous generation to 128GB. The 11-inch model starts at $599 and the new 13-inch Air is $799. For 5G cellular connectivity, you’ll need to pay $150 extra. As with pretty much everything else Apple showed off today, the new iPad Air will drop next Wednesday.

    We’ve also had some hands-on time with the new iPad Air. With the combination of the price and the various hardware updates, Apple could be onto another winner here.

    Apple Pencil Pro
    Apple

    There’s a new Apple Pencil around town and it has some nifty tricks up its sleeve, including haptic feedback. The Apple Pencil Pro supports a new squeeze gesture too. If you rotate the barrel, you can change the orientation of brush and pen tools, just as you would with a pen and paper.

    Find My support for the first time in an Apple Pencil is very welcome, considering how easy it is too lose the dang thing if you don’t store it securely on the side of your iPad. 

    The Apple Pencil Pro costs $129. Preorders are open today and it ships on May 15.

    Overshot keyboard.
    Apple

    Meanwhile, there’s a new Magic Keyboard that’s only compatible with the iPad Pro. This one is made from aluminum to give it a more premium feel and perhaps help users believe that the iPad Pro is the laptop replacement Apple has long envisioned its tablets being.

    The latest version has a larger trackpad with haptic feedback, while there’s a row of function keys, à la a more traditional keyboard.

    The new Magic Keyboard also ships next week. If you want one for the 11-inch iPad Pro, it’ll run you $300, while the larger variant is $350.

    Follow all of the news live from Apple’s ‘Let Loose’ event right here.

    This article originally appeared on Engadget at https://www.engadget.com/everything-announced-at-apples-let-loose-ipad-event-161005007.html?src=rss

    Go Here to Read this Fast!

    Everything announced at Apple’s Let Loose iPad event

    Originally appeared here:

    Everything announced at Apple’s Let Loose iPad event

  • What the heck is going on with Helldivers 2?

    Jessica Conditt

    In the last five days, Helldivers 2 was removed from the PC market in 177 countries and the game’s Steam reviews collapsed under the weight of more than 200,000 negative ratings, dropping from Positive to Mixed. It’s now Tuesday and the Helldivers 2 Steam page is overrun with people ranting against Sony and celebrating democracy, and for anyone taking their first glance at the game, it’s all a bit confusing.

    Here’s what’s going on.

    Helldivers 2 is a third-person co-op shooter developed by independent team Arrowhead Game Studios and published by Sony Interactive Entertainment. It went live on PlayStation 5 and Steam on February 8, marking a rare instance of cross-platform parity from Sony. Immediately, Helldivers 2 was a hit on PC — it clocked more concurrent players on Steam than any other PlayStation game, beating God of War, Spider-Man Remastered, Horizon Zero Dawn and The Last of Us Part I. Helldivers 2 was so popular in its first few weeks that Arrowhead’s servers had trouble meeting demand and had to be capped at 450,000 players.

    “I am completely exhausted by the success,” Arrowhead CEO Johan Pilestedt tweeted one week post-launch. “So is the team, many, many late nights, on-calls, emergency meetings, discussions around server capacity, shards, capacity units, CPU utilization, login rates and CCU. Tired, but very, very pleased.”

    Helldivers 2
    Sony Interactive Entertainment

    Helldivers 2 is one of the first tests of Sony’s long-term multiplatform goals. While Pilestedt was taking stock of Helldivers 2’s launch week, Sony executives were telling investors about their fresh plans to aggressively chase revenue streams on PC. Sony president Hiroki Totoki said the objective was to “proactively work on” releasing first-party games on PC alongside PlayStation, a shift from the company’s longstanding console-first approach.

    Helldivers 2 isn’t a first-party Sony game, but it’s console-exclusive to PlayStation 5 and Sony has been supporting its development as its publisher. As long as Helldivers 2 has had a Steam page, it’s also had a dijon-yellow notification box alerting players that they’ll need to link up a PlayStation Network account in order to play. According to Sony, account linking is all in the name of security and cross-platform play, but of course it also helps boost the studio’s PSN monthly active user numbers.

    Due to the game’s early network issues, Sony decided to postpone the account-linking requirement when Helldivers 2 went live on Steam on February 8. It hit the digital PC storefront for $40 with no notable region or account-linkage restrictions. For nearly three months, Helldivers 2 had its moment in the sun.

    And then it started to burn. On Thursday, May 2, Sony announced that all Helldivers 2 Steam players would be required to log into their PSN accounts in order to continue accessing the game on PC. The requirement would go live for new players on May 6, and existing players would start seeing a mandatory login prompt at the end of the month.

    “Due to technical issues at the launch of Helldivers 2, we allowed the linking requirements for Steam accounts to a PlayStation Network account to be temporarily optional,” Sony’s announcement said. “That grace period will now expire.”

    Usually this wouldn’t be a massive issue, since PSN accounts are free and it’s relatively painless to link one to Steam. However, Helldivers 2 had been sold around the world, and PSN is only available in 73 countries. That would leave well over 100 countries and territories in the lurch, with those players unable to play a game they’d already paid for. Refunds were also out of the question for most players — especially the most dedicated ones — since Steam generally limits those to games that’ve been played for less than two hours. The bad reviews started pouring in.

    Helldivers 2 Steam reviews
    Sony Interactive Entertainment

    Neither Arrowhead nor Sony seemed to know what to do next. Sony published an FAQ in the Helldivers 2 Discord that didn’t offer solutions, and instead seemed to advise affected players to create PSN accounts in different countries, a violation of the platform’s terms. It became readily apparent through tweets and Discord updates that while Sony was the driving force behind the PSN requirement, Arrowhead developers kind of hated it. They even encouraged the review riot.

    “I want people to make their displeasure known in a place where it might actually make a difference, Steam reviews and refund requests will do that, angry posting in the Discord won’t,” Arrowhead associate community manager Spitz posted in the game’s Discord server on Friday. “I’m not happy about this decision either.”

    Over the weekend, more than 200,000 people posted negative reviews of Helldivers 2 on Steam, tanking its overall rating. On Sunday, May 5, Sony silently removed Helldivers 2 from Steam in 177 countries and territories that don’t have access to PSN.

    That same day, Arrowhead CEO Pilestedt tweeted, “We are talking solutions with PlayStation, especially for non-PSN countries. Your voice has been heard, and I am doing everything I can to speak for the community — but I don’t have the final say.”

    Helldivers 2
    Sony Interactive Entertainment

    On May 6, the day the PSN requirement was set to go live for new players, Sony backtracked. The company tweeted that its account-linking plans would “not be moving forward.” The message continued, “We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.”

    Helldivers 2 is now available in every region that has Steam, with the option to link a PSN account. Its PC review score is slowly recovering as the rioters return to adjust their rankings, now alongside cheeky messages about the power of democracy.

    On Monday, Pilestedt quoted Sony’s reversal tweet and added, “Firstly, I am impressed by the willpower of the @helldivers2 community and your ability to collaborate. Secondly I want to thank our partners and friends at @PlayStation for quickly and effectively making the decision to leave PSN linking optional. We together want to set a new standard for what a live game is, and how developers and community can support each other to create the best game experiences.”

    With Helldivers 2, the account-linking issue was easily avoidable. Sony was knowingly selling a game to people who wouldn’t be able to play it — but first, it gave them a paid trial and three months of false hope. At best, it looks like Sony was completely unaware of the logistics that would support its bold new PC strategy. At worst, it all feels mildly diabolical.

    Helldivers 2 Steam reviews
    Sony Interactive Entertainment

    It’s unclear what the 2024 Helldivers 2 Steam riots will mean for future Sony games on PC, but there’s another test coming up soon with the release of Ghost of Tsushima Director’s Cut on May 16. Just like Helldivers 2, the game’s Steam page contains a little yellow rectangle warning players that it requires a PSN account for online multiplayer and the PlayStation overlay. According to SteamDB, Ghost of Tsushima is currently on sale in a handful of countries that don’t have PSN. 

    As the Helldivers 2 drama began to kick off on May 3, Ghost of Tsushima developer Sucker Punch Productions responded to a concerned fan on X with the following account-linking clarification: “Just so you are aware, A PSN account is required for Legends online multiplayer mode and to use PlayStation overlay. It is not required to play the singleplayer game.”

    As long as the terms of engagement are clear and Sony doesn’t attempt to pull the rug out from under players three months after the game comes out, that all sounds just fine. Account linking isn’t a new or even rare scenario in gaming — Microsoft (including Activision Blizzard), Ubisoft, Riot, EA and most other major video game studios require a proprietary sign-in to access their games on Steam and other third-party storefronts. The issue with Helldivers 2 wasn’t account linking. The issue was Sony’s short-sighted execution of a high-profile PC rollout and its poor communication with upset players after the fact.

    Most gaming fans want to see PlayStation titles on PC, and Sony wants to wring as much money out of its core franchises as possible by putting them on additional platforms — this plan should be win-win. With Helldivers 2, it’s been more like win-lose-win, but at least we got there in the end.

    This article originally appeared on Engadget at https://www.engadget.com/what-the-heck-is-going-on-with-helldivers-2-163829512.html?src=rss

    Go Here to Read this Fast! What the heck is going on with Helldivers 2?

    Originally appeared here:
    What the heck is going on with Helldivers 2?

  • TikTok is suing the US government to stop its app being banned

    Karissa Bell

    TikTok is officially challenging the law that could lead to a ban of the app in the United States. The company, which has long claimed that efforts to force a sale or ban of its app are unconstitutional, announced a lawsuit against the federal government.

    In the lawsuit, TikTok claims that a divestiture of its business from ByteDance is “simply not possible,” and that the “Protecting Americans from Foreign Adversary Controlled Applications Act” violates the First Amendment. “They claim that the Act is not a ban because it offers ByteDance a choice: divest TikTok’s U.S. business or be shut down,” the suit states. “But in reality, there is no choice. The ‘qualified divestiture’ demanded by the Act to allow TikTok to continue operating in the United States is simply not possible: not commercially, not technologically, not legally.”

    The filing of the lawsuit is the first beat in what’s expected to be a lengthy legal battle over the law, which was passed last month. Under the law, TikTok has up to a year to separate itself from Chinese parent company ByteDance or face a ban in US app stores. However, legal challenges from TikTok could significantly delay that process.

    Developing…

    This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-suing-the-us-government-to-stop-its-app-being-banned-163132752.html?src=rss

    Go Here to Read this Fast! TikTok is suing the US government to stop its app being banned

    Originally appeared here:
    TikTok is suing the US government to stop its app being banned

  • Final Cut Pro for iPad gets support for external drives and live multicam recording

    Lawrence Bonk

    Apple is all over the place today on the hardware side of things, having just announced a slew of new iPads. However, some of Apple’s most beloved software is also getting some love. There’s a new version of the video editing suite Final Cut Pro for tablets that brings plenty of long-requested features.

    The big news for video editors? Final Cut Pro for iPad 2 (actual name) now supports external drives. Video editing projects are typically gigantic when you consider all of that raw footage. It’s easy to fill up all of the available space of an iPad with footage from one or two scenes, let alone an entire project. This fixes a major barrier of entry for those curious about editing on a tablet. It also makes it easier to hand off footage to another editor or import footage to Final Cut Pro for Mac.

    The software is even bringing live multicam recording to iPads. This lets creators capture up to four different angles of a single scene spread across multiple devices. Everything connects wirelessly via a new app called Final Cut Camera, which gives a real-time “director’s view” on four iPhones or iPads. Each feed has its own settings that can be adjusted, like focus, zoom and more. Editable preview clips immediately get passed on to Final Cut Pro for editing.

    As for customization options, Final Cut Pro for iPad 2 brings 12 new color-grading presets, eight basic text tiles, 20 new soundtracks and more dynamic backgrounds. These will be especially useful when creating title sequences and the like.

    The software in action.
    Apple

    The Mac version of Final Cut Pro is also getting a fairly substantial update, with a focus on AI. The software leverages Apple silicon’s Neural Engine to bring a bit of AI flourish to basic editing tasks. The update allows users to change up colors, color balance, contrast and brightness all at the same time. There’s also something called Smooth Slo-Mo that pairs with AI, in which “frames of video are intelligently generated and blended together, providing the highest-quality movement.” The timeline has also been refreshed and looks a bit more intuitive.

    Finally, there’s an update to Logic Pro for iPad, with a new session player feature and a stem splitter tool. The updates for Final Cut Pro and Logic Pro for iPad are available for free to current users and cost $5 per month for new users, which is the same pricing model as last year when both software packages were first released. Final Cut Pro for Mac costs $300 for new users, but the update is free for pre-existing users. All of these updates drop later this spring.

    This article originally appeared on Engadget at https://www.engadget.com/final-cut-pro-for-ipad-gets-support-for-external-drives-and-live-multicam-recording-161244729.html?src=rss

    Go Here to Read this Fast! Final Cut Pro for iPad gets support for external drives and live multicam recording

    Originally appeared here:
    Final Cut Pro for iPad gets support for external drives and live multicam recording

  • iPad Air M2 hands-on: A big-screen iPad that doesn’t break the bank

    Nathan Ingraham

    Compared to the iPad Pro, the changes Apple made to the iPad Air are more modest. Rather than a total redesign, the iPad Air is getting some expected and slightly overdue changes: a new screen size, a new processor and a front-facing camera that is placed on the landscape side of the tablet. 

    Yes, that’s some faint praise, but there’s a lot to like about the new iPad Air. It’s long been the best overall iPad, straddling the line between the budget entry model and the wildly powerful and expensive Pro lineup. That’s the case here, again. But now that the 13-inch iPad Pro is even more pricey than before, it’s good to see a large-screen iPad that doesn’t cost well over $1,000. 

    The 11-inch iPad Air is identical in size and weight to the old one, though the screen is .1 inches bigger this time. So there’s not a whole lot to say about that one. The 13-inch Air, however, feels quite a bit like the old 12.9-inch iPad Pro that was just replaced today. Indeed, it’s identical in all dimensions, but a little bit lighter (1.36 pounds instead of 1.5).

    iPad Air M2 2024
    Photo by Nathan Ingraham / Engadget

    That makes it a little more approachable as a hand-held tablet, though I still feel like an iPad this large is best suited to either be used in a keyboard dock or flat on a table with an Apple Pencil. That said, Apple says that about half of iPad Pro sales were for the larger model, so there’s clearly an appetite for this bigger screen. There’s definitely something luxurious about using such a large screen tablet, provided it’s easy to handle, and that’s the case with the iPad Air (at least in the limited time I’ve had so far to handle the device).

    I also got to try the new Apple Pencil Pro, which is compatible with the new Air. As I said here, the new tricks like barrel roll for changing the shape of your brush and a squeeze feature to bring up tools like a brush picker are solid additions, and I’m glad that Apple didn’t increase the Pencil’s price given these new features. 

    iPad Air M2 2024
    Photo by Nathan Ingraham / Engadget

    These tablets might not have the wow factor that I experienced when checking out the iPad Pro, but that’s OK. From my first look, it feels like the iPad Air lineup offers most of the same experience that you’ll get with an iPad Pro — at least in ways that normal buyers will recognize. And I think Apple did well on pricing this time out. The 11-inch iPad Air costs $599, same as before, but it now has a more reasonable 128GB of storage. The 13-inch model is priced at $799, an expected price bump for the larger screen. It’s the first time you can get a large-screen iPad for less than a grand, and I’m definitely curious to see if that helps to improve iPad sales. 

    You can read my first impressions of the new iPad Pro M4 right here.

    Follow all of the news live from Apple’s ‘Let Loose’ event right here.

    This article originally appeared on Engadget at https://www.engadget.com/hands-on-with-the-ipad-air-m2-a-big-screen-ipad-that-doesnt-break-the-bank-160655629.html?src=rss

    Go Here to Read this Fast!

    iPad Air M2 hands-on: A big-screen iPad that doesn’t break the bank

    Originally appeared here:

    iPad Air M2 hands-on: A big-screen iPad that doesn’t break the bank

  • How to pre-order Apple’s new iPad Air, iPad Pro, Pencil Pro and Magic Keyboard

    Jeff Dunn

    The new iPads are finally here. Apple has announced four new entries in its tablet lineup, including two revamped iPad Pros with OLED screens and an all-new M4 chip, a refreshed iPad Air with an M2 chip and a new larger Air model with a 13-inch display. Along with the new slates, the company also unveiled a new Apple Pencil Pro stylus with haptic feedback support and an updated Magic Keyboard with a more MacBook-like design. The updates come more than a year and a half after the company last unveiled new iPads in October 2022.

    All of the new gear is available for pre-order today at Apple’s online store and will be fully available on May 15. We plan to put everything through its paces in the coming days, but if you’re already 100 percent sure that you want to upgrade, we’ll quickly break down what’s new and lay out your current purchasing options below. Here’s what to know about pre-ordering the new iPad Air, iPad Pro, Apple Pencil Pro and Magic Keyboard.

    This article originally appeared on Engadget at https://www.engadget.com/how-to-pre-order-apples-new-ipad-air-ipad-pro-pencil-pro-and-magic-keyboard-160521255.html?src=rss

    Go Here to Read this Fast!

    How to pre-order Apple’s new iPad Air, iPad Pro, Pencil Pro and Magic Keyboard

    Originally appeared here:

    How to pre-order Apple’s new iPad Air, iPad Pro, Pencil Pro and Magic Keyboard

  • The Google Pixel 8a was just announced, here’s how to pre-order the new smartphone

    Amy Skorheim

    Google announced the Pixel 8a smartphone today, one week ahead of the company’s I/O conference on May 14. We no longer have to rely on leaked info, as Google has confirmed the Pixel 8a will start at $499, the same price as the Pixel 7a at launch, and will ship the same day as the event. You can pre-order it now from Google’s storefront or from Amazon. The sub-$500 price tag maintains the A-series position as the most affordable handset in Google’s lineup. We were able to spend a little time with the phone to get some initial thoughts, and our full review will be coming soon. In the meantime, here’s what’s new about the newest Pixel phone.

    The Pixel 8a upgrades to the Tensor G3 chip, giving it the same processor as the standard Google Pixel 8 and the Pixel 8 Pro. The new phone carries the same 8GB of RAM and 128GB of storage as the previous generation, along with the option of 256GB of storage, that model is going for $559. The 6.1-inch OLED display is the same size and resolution as its predecessor, but the refresh rate is a smoother 120Hz. The screen’s got a little more dazzle too, with a peak brightness of up to 2,000 nits, an increase from the Pixel 7a that now matches the Pixel 8.

    The battery is very slightly (about 100mAh) bigger, leading Google to claim a 24-plus-hour battery life, instead of the 7a’s flat 24-hour promise. Speaking of promises, the new budget Pixel comes with seven years of promised security and features updates, putting it on par with the 8-series phones. That’s two years longer than the support offered with the 7a. Google extended the warranty by one year as well, putting it at two years for the new phone.

    As we expected, the camera array remains largely the same as the prior generation, with a 64MP wide and a 13MP ultrawide lens in back and a 13MP selfie cam up front. Magic Editor and Best Take, two of Google’s AI-assisted photography features that impressed us on the Pixel 8, have come to the Pixel 8a, as well as the new Audio Magic Eraser, which automatically cuts out distracting sounds from video recordings.

    The Pixel 8a comes in three of the same colors as the Pixel 8 Pro: Obsidian, Porcelain and Bay but the 8a swaps in an Aloe option instead of Mint. Pre-orders for Google’s new Pixel 8a are now open and orders will ship on May 14.

    This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-8a-was-just-announced-heres-how-to-pre-order-the-new-smartphone-160051570.html?src=rss

    Go Here to Read this Fast!

    The Google Pixel 8a was just announced, here’s how to pre-order the new smartphone

    Originally appeared here:

    The Google Pixel 8a was just announced, here’s how to pre-order the new smartphone

  • Google Pixel 8a hands-on: Flagship AI and a 120Hz OLED screen for $499

    Sam Rutherford

    A new Pixel A-series phone typically gets announced at Google I/O. Unfortunately, that means the affordable handset sometimes gets buried amongst all the other news during the company’s annual developer conference. So for 2024, Google moved things up a touch to give the new Pixel 8a extra attention. And after checking it out in person, I can see why. It combines pretty much everything I like about the regular Pixel 8 but with a lower price of $499.

    Right away, you’ll see a very familiar design. Compared to the standard Pixel 8, which has a 6.2-inch screen, the 8a features a slightly smaller 6.1-inch OLED display with noticeably larger bezels. But aside from that, the Pixel 8 and 8a are almost the exact same size. Google says the material covering the display should be pretty durable as it’s made out of Gorilla Glass, though it hasn’t specified an exact type (e.g. Gorilla Glass 6, Victus or something else).

    Some other changes include a higher 120Hz refresh rate (up from 90Hz on the previous model), a more streamlined camera bar and a new matte finish on its plastic back that Google claims mimics the texture of cashmere. Now, I don’t think I’d go that far, but it did feel surprisingly luxurious. The 8a still offers decent water resistance thanks to an IP67 rating, though that is slightly worse than the IP68 certification on a regular Pixel 8. Its battery is a bit smaller too at 4,492 mAh (instead of 4,575 mAh). That said, Google says thanks to some power efficiency improvements, the new model should run longer than the previous model.

    As for brand new features, the most important addition is that alongside the base model with 128GB of storage, Google is offering a version with 256GB. That’s a first for any A-series Pixel. And, following in the footsteps of last year’s flagships, the Pixel 8a is also getting 7 years of software and security updates, which is a big jump from the three years of Android patches and five years of security on last year’s 7a. Finally, the Pixel 8a is getting a partially refreshed selection of colors including bay, porcelain, obsidian and a brand new aloe hue, which is similar to the mint variant of the Pixel 8 earlier this year but even brighter and more saturated. I must say, even though I’ve only played around with it for a bit, it’s definitely the best-looking of the bunch.

    The Pixel 8a will be available in four colors: Bay, Obsidian, Porcelain and Aloe.
    Photo by Sam Rutherford/Engadget

    One thing that hasn’t changed, though, is the Pixel 8a’s photography hardware. It uses the same 64-megapixel and 13MP sensors for its main and ultra-wide cameras. However, as the Pixel 7a offered the best image quality of any phone in its price range, it’s hard to get too mad about that. And because this thing is powered by a Tensor G3 chip, it supports pretty much all the AI features Google introduced on the regular Pixel 8 last fall, including Best Take, Audio Magic Eraser, Circle to Search, Live Translate and more. Furthermore, while Google is giving everyone access to its Magic Editor inside Google Photos later this month, free users are limited to 10 saves per month, whereas there’s no cap for people with Pixel 8s and now the 8a.

    However, there are a few features available on the flagship Pixels that you don’t get on the 8a. The biggest omission is a lack of pro camera controls, so you can’t manually adjust photo settings like shutter speed, ISO, white balance and more. Google also hasn’t upgraded the 8a’s Qi wireless charging speed, which means you’re limited to just 7.5 watts instead of up to 18 watts. Finally, while the phone does offer a digital zoom, there’s no dedicated telephoto lens like on the Pixel 8 Pro.

    But that’s not a bad trade-off to get a device that delivers 90 percent of what you get on Google’s top-tier phones for just $499, which is $200 less than the Pixel 8’s regular starting price. And for anyone who likes the Pixel 8a but might not care as much about AI, the Pixel 7a will still be on sale at a reduced price of $349. Though if you want one of those, you might want to scoop it up soon because there’s no telling how long supplies will last.

    The one wrinkle to all this is that at the time of writing, the standard Pixel 8 has been discounted to $549, just $50 more than the Pixel 8a. So unless an extra Ulysses S. Grant is going to make or break your budget, I’d probably go with that. (Update: Google’s Pixel 8 discount has ended, so it’s back to its regular price of $699). Still, even though the Pixel 8a doesn’t come with a lot of surprises, just like its predecessor, it’s shaping up to once again be the mid-range Android phone to beat.

    Pre-orders go live today with official sales starting next week on May 14th.

    This article originally appeared on Engadget at https://www.engadget.com/google-pixel-8a-hands-on-flagship-ai-and-a-120hz-oled-screen-for-499-160046236.html?src=rss

    Go Here to Read this Fast! Google Pixel 8a hands-on: Flagship AI and a 120Hz OLED screen for $499

    Originally appeared here:
    Google Pixel 8a hands-on: Flagship AI and a 120Hz OLED screen for $499