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  • YouTube will limit fitness and weight video recommendations to European teens

    Mariella Moon

    YouTube has introduced additional safeguards for teens on its website, which includes limiting the content they see that could lead them to form negative beliefs about themselves. As the Google-owned video sharing platform explains, teenagers are more likely to be critical of themselves if they see repeated messages about ideal social standards. In response, YouTube is now limiting repeated recommendations of videos featuring specific fitness levels or body weights, as well as those that display “social aggression in the form of non-contact fights and intimidation” for European users. As The Guardian notes, this rule is already being enforced in the US.

    The website said it decided on those video categories after reviewing which ones “may be innocuous as a single video, but could be problematic for some teens if viewed repetitively.” In addition, it has deployed crisis center panels across Europe that will give teens a quick way to connect with live support from recognized crisis service partners. A panel could show up on younger users’ interface if they watch videos related to suicide, self-harm and eating disorders, among other sensitive topics. It could also pop up in their search results if they look for topics linked to specific health crises or emotional distress. 

    Aside from limiting potentially harmful recommendations, YouTube is adding a new parental control feature that would let parents link their accounts to their teens’ for users in the US and other regions. Parents or guardians will see their child’s channel activity, such as the number of comments, uploads and subscriptions, in the Family Center hub. YouTube will also send them an email if their teen uploads a video or a Short, and if they start a livestream, even if they’re set to private.

    The website told TechCrunch, though, that the alerts the parents receive will not include information on the content of comments and uploads. Parents will also not be able to change their kids’ age on their accounts. This feature is a further expansion of the parental controls YouTube introduced in 2021. Back then, the website opened a public beta for supervised accounts that allowed guardians to control the kinds of videos their kids can see. 

    This article originally appeared on Engadget at https://www.engadget.com/entertainment/youtube/youtube-will-limit-fitness-and-weight-video-recommendations-to-european-teens-123003587.html?src=rss

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    YouTube will limit fitness and weight video recommendations to European teens

  • The best horror games to play in 2024

    Engadget

    Are you tired of feeling safe and happy all the time? Is your daily life overrun by feelings of security, contentment and peace? Do you want an escape from all of the oppressive niceness around you? Well, look no further — these are the games for you.

    Here, we’ve collected more than a dozen of the most evocative and disturbing horror games in recent memory. These selections cover a wide range of genres and styles, but each one comes with at least a tinge of unsettling terror. So take a peek, find your game, and prepare your skeleton for some fresh air because you’re about to jump out of your skin.

    Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

    This article originally appeared on Engadget at https://www.engadget.com/gaming/best-horror-games-120029388.html?src=rss

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    The best horror games to play in 2024

  • Astro Bot is one of the best games Sony has ever made

    Jessica Conditt

    Astro Bot is not just for kids. Team Asobi clearly designed it for players of all skill levels, and that includes children and newbies, but at its core Astro Bot feels purpose-built for video game fans. It’s a skill-driven celebration of everything that makes the format so memorable and joyful, and at the same time, it’s an excellent introduction to the language of games. With precise and responsive controls, adorable characters, and an exciting variety of mechanics and environments, Astro Bot is easily one of the best games that Sony has ever produced.

    Astro Bot is technically the fifth entry in the Astro universe, though it’s the series’ first fully fledged — and fully priced — installment. It follows The Playroom (a 2013 mini-game collection for PS4), The Playroom VR (a 2016 PlayStation VR jam), Astro Bot Rescue Mission (a 2018 PS VR platformer starring just the bots), and Astro’s Playroom (a 2020 DualSense demo that’s pre-loaded on every PS5). Astro Bot takes ideas from these earlier titles and compiles them into a focused 3D platformer with dozens of main worlds, a bevy of additional unlockable planets and a wide range of satisfying mechanics. On top of this, the robot protagonists are super cute in every situation. The fact that some of the characters and settings in Astro Bot are recognizable from popular video games only makes the whole thing sweeter.

    Astro Bot
    Sony Interactive Entertainment

    Players are on a mission to rescue all 300 of their robot friends after an alien intercepted their spaceship, a super-charged PS5, and scattered the crew across six dangerous galaxies. Perched atop a lone DualSense, Astro scours 50 total planets and collects other bots by punching them — you know, in a friendly way — and then storing them inside the touchpad of the on-screen controller before dumping everyone on a secure world. At the same time, Astro is searching for the missing parts of the PS5 spaceship, which are being guarded by bosses in each galaxy.

    The hub world, where the ship and rescued bots live, has customization portals for the DualSense and Astro, a gatcha machine with items that bring your bots to life, and a safari zone where you can take pictures with animals you find. There are also small regions to fix up with extra puzzles for Astro and his friends. Outside of the hub planet, the game’s baseline loop involves collecting coins, puzzle pieces and bots by completing platforming challenges and surviving Koopa-like enemies, but new dangers and even-trickier environments appear at every turn.

    Astro Bot
    Sony Interactive Entertainment

    Many of the planets that Astro lands on introduce new mechanics, such as spring-loaded boxing gloves that look like frog faces, an octopus that blows Astro up like a balloon, a mouse backpack that shrinks him at will, a penguin-propelled swimming booster, and a stopwatch that freezes time for a short while. Stages are designed around these unique mechanics and the diversity on display is impressive, from a spooky castle filled with toxic-green ghosts and invisible platforms, to a deconstructed space station in a delectable cosmic setting, and an entire planet built out of giant, neon-lit casino props.

    Even before picking up any cool new toys, Astro has a laser-propelled hover ability that lets him destroy enemies while jumping over them, plus a standard punch and a chargeable spin move. These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer. All the cuteness is just an added bonus.

    Astro Bot
    Sony Interactive Entertainment

    Astro Bot is not punishing, but it’s not easy either. Plenty of stages require patience, awareness and a high degree of platforming skill, though resets are generous and failure doesn’t cost anything other than your time. Completionists will have a great time with this one — there are so many secret passages and hidden bots to find, most of them cleverly tucked away and easily missed unless you’re actively looking for them. On the flipside, speedrunners should enjoy Astro Bot as well, since it offers planets of platforming challenges with incredibly responsive controls.

    There are 300 bots to find, and many are pulled from the wider world of gaming. Plenty of the branded bots originate outside of Sony’s stable, with big hitters from Capcom and Sega represented well — a few of them definitely made my partner yell in excitement, which was adorable in its own right. Some of the more memorable levels center on popular Sony franchises like God of War, with Astro wielding Kratos’ ax on one planet. Team Asobi really mined Sony’s vaults, far beyond simple Crash Bandicoot callbacks, and into weird and wonderful games like LocoRoco and Vib-Ribbon.

    Astro Bot
    Sony Interactive Entertainment

    And now, allow me to really gush. Astro Bot is beautiful, and not just in a cartoony kind of way. Its landscapes are sharp and alive with interactive details, and it seems like every pixel has been polished to perfection. But it’s the game’s physics that energize everything — when Astro lands on top of a giant inflatable daisy, the material buckles under his little feet, indenting with each step and sway, and making the entire scene look utterly squeezable. 

    When skating in the snowy levels, Astro picks up speed and pivots on a dime, and the DualSense responds with the sounds and vibrations of a sharp knife slicing through thick ice. (Side note: I could happily play an entire game of just ice skating… as long as it’s not called Astro Glide.) Piles of tactile objects like sprinkles, dice, skulls and glass stars are scattered around the levels, and running through them is not only gratifying in an ASMR sense, but it sometimes uncovers a new secret. When rain hits Astro’s transparent umbrella hat, the sound is mirrored perfectly on the DualSense, along with the feeling of raindrops on the grips. Each stage has background music to match, funky or big band or synth-y, and always with a catchy hook. Astro Bot’s sound effects, haptics, graphics and physics harmonize flawlessly, transforming every surface into a playground. It’s magical.

    Astro Bot
    Sony Interactive Entertainment

    On the cute side of things, Astro reacts to his environments with endearing animations like shivering in the cold, quivering in fear and tapping his tiny metal feet in excitement, and his bot friends are similarly expressive. When Astro boops his head on an impassable ceiling, he makes the sweetest little flinching motion. The bots turn around and shake their booties at Astro right before he punches them into the DualSense. On the pause screen, you can flick all of your collected bots out of the digital controller and they flail in mid-air before landing safely back inside the touchpad. Pretty much everything the bots do is charming.

    Astro Bot highlights the importance of play. It’s Super Mario Bros. for a new generation of video game fanatics, at once an introduction to common mechanics and also a significant challenge for seasoned players. In both cases, Astro Bot radiates joy. If this, alongside new titles like Lego Horizon Adventures, signals a new and less stuffy direction for Sony, then I’m excited to see what the future holds. For now though, you’ll find me trying to 100-percent Astro Bot, cursing and laughing the whole way through.

    This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/astro-bot-is-one-of-the-best-games-sony-has-ever-made-120014427.html?src=rss

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  • Verizon will buy Frontier for $20 billion to expand its fiber network

    Sarah Fielding

    Verizon is acquiring Frontier for $20 billion, the provider announced one day after reports emerged that the two companies were in talks. The deal will expand Verizon’s fiber network across the United States, allowing it to better compete with its rival, AT&T. Frontier will add 2.2 million fiber subscribers in 25 states, extending Verizon’s reach to about 10 million customers in 31 states and Washington, DC. Verizon has experienced slowing revenue, and acquiring Frontier could give it the boost it needed in less time than it would take to expand its own network. 

    “The acquisition of Frontier is a strategic fit,” said Verizon Chairman and CEO Hans Vestberg in a statement. “It will build on Verizon’s two decades of leadership at the forefront of fiber and is an opportunity to become more competitive in more markets throughout the United States, enhancing our ability to deliver premium offerings to millions more customers across a combined fiber network.”

    Frontier has experienced a rocky few years. The company declared Chapter 11 bankruptcy in 2020 and pivoted to a “leaner business” but faced concerns about emptying its bank account before finishing ongoing upgrades. Furthermore, the FTC sued Frontier in 2021, claiming it misrepresented its actual speeds. The company had to pay over $8.5 million and remove all false information. 

    This article originally appeared on Engadget at https://www.engadget.com/verizon-will-buy-frontier-for-20-billion-to-expand-its-fiber-network-114532971.html?src=rss

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    Verizon will buy Frontier for $20 billion to expand its fiber network

  • Yoast adds AI to its SEO plugin

    What was previously a tedious task, is now simple, thanks to the power of AI.

    Go Here to Read this Fast! Yoast adds AI to its SEO plugin

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    Yoast adds AI to its SEO plugin